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Melody Of a Missing Tomorrow

Winner of the "Editor's Choice Award" On "The Rookies".
Personal project focused on lighting, mood and storytelling .
The story goes like this: A father lost his only daughter who was his life, his ray of hope, his salvation.After loosing her, he comes to the cafe where they used to sit, enjoy food and he used to play her favourite tune.The place is like their own little corner in the whole wide world.So, after loosing her, he comes to the cafe time to time and plays her favourite tune , in hopes of finding her again.

I also got inspired from this composition and wanted to give it my own spin: https://80.lv/articles/creating-an-italian-alley-environment-with-ue4

My role: Environment artist.
My tasks included:
1.Modelling
2.Texturing
3.Lighting
4.Set dressing
Tools used:
1.UE5
2.Autodesk Maya
3.Substance painter
Project Goals:
1.Achieve cinematic lighting in a complex outdoor courtyard
2.Push realistic material variation (old plaster, bricks,cobblestone).
3.Practice Vertical Composition and layering of foliage
4.Explore storytelling by adding small human elemants( the character playing guitar)
5.Create a believable European atmosphere blending nature and urban decay.
This project will work as the intro scene if i ever make the story into a full game.
I would also like to mention : https://www.artstation.com/juhairakhter6 for helping me with the character animation. Thank you so much.

Main View

Main View

Second view

Second view

character focus view

character focus view

main view render

Progress video from blockout to finish

Vertex painting with paint peel, puddle and POM effect

Unlit, Lit+wireframe,detail lighting,wireframe,lighting, shader complexity

Unlit, Lit+wireframe,detail lighting,wireframe,lighting, shader complexity

windows modular pieces

windows modular pieces

Props(buildings)

Props(buildings)

Other props

Other props

Building and floor master material

Building and floor master material

Combine texture maps material function

Combine texture maps material function

Paint peel effect material function

Paint peel effect material function

POM( Parallel occlusion mapping) material function

POM( Parallel occlusion mapping) material function

Puddle and ripple effect material function

Puddle and ripple effect material function

Ivy wind effect 01

Ivy wind effect 01

Ivy swinging wind effect

Ivy swinging wind effect

References

References